Documentation of the MLV-2.0.2 library

MLV_animation.h
1 /*
2  * This file is part of the MLV Library.
3  *
4  * Copyright (C) 2010,2011,2012 Adrien Boussicault, Marc Zipstein
5  *
6  *
7  * This Library is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This Library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this Library. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
34 #ifndef __MLV__MLV_ANIMATION_H__
35 #define __MLV__MLV_ANIMATION_H__
36 
37 #include "MLV_image.h"
38 #include "MLV_audio.h"
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
45 // Animation data
47 
91 typedef struct _MLV_Animation MLV_Animation;
92 
121 MLV_Animation* MLV_create_animation(
122  unsigned int nb_frames, unsigned int nb_layers, unsigned int nb_channels
123 );
124 
130 void MLV_free_animation( MLV_Animation* animation );
131 
145 void MLV_change_frame_in_animation(
146  MLV_Image** array_of_images, MLV_Sound** array_of_sounds, unsigned int delay,
147  MLV_Animation* animation, unsigned int position
148 );
149 
160 void MLV_change_frame_image_in_animation(
161  MLV_Image* image, MLV_Animation* animation, unsigned int position,
162  unsigned int layer
163 );
164 
175 void MLV_change_frame_sound_in_animation(
176  MLV_Sound* sound, MLV_Animation* animation, unsigned int position,
177  unsigned int channel
178 );
179 
187 void MLV_change_frame_delay_in_animation(
188  unsigned int delay, MLV_Animation* animation, unsigned int position
189 );
190 
201 void MLV_get_frame_from_animation(
202  MLV_Animation* animation, unsigned int position,
203  unsigned int layer,
204  MLV_Image** image, unsigned int* delay
205 );
206 
207 
208 
218 int MLV_get_frame_delay_from_animation(
219  MLV_Animation* animation, unsigned int position
220 );
221 
232 MLV_Image* MLV_get_frame_image_from_animation(
233  MLV_Animation* animation, unsigned int position,
234  unsigned int layer
235 );
236 
237 
238 
239 
241 // Animation engine
243 
290 typedef struct _MLV_Animation_player MLV_Animation_player;
291 
292 
301 MLV_Animation_player* MLV_create_animation_player( MLV_Animation* animation );
302 
308 void MLV_free_animation_player( MLV_Animation_player* animation_player );
309 
315 void MLV_play_animation_player( MLV_Animation_player* animation_player );
316 
322 void MLV_play_revert_animation_player( MLV_Animation_player* animation_player );
323 
329 void MLV_stop_animation_player( MLV_Animation_player* animation_player );
330 
337 void MLV_rewind_animation_player( MLV_Animation_player* animation_player );
338 
344 void MLV_next_frame( MLV_Animation_player* animation_player );
345 
351 void MLV_previous_frame( MLV_Animation_player* animation_player );
352 
364 void MLV_update_animation_player( MLV_Animation_player* animation_player );
365 
373 void MLV_change_sound_volume_of_animation_player(
374  MLV_Animation_player* animation_player, unsigned int channel, float volume
375 );
376 
383 void MLV_turn_on_sound_of_animation_player(
384  MLV_Animation_player* animation_player, unsigned int channel
385 );
386 
393 void MLV_turn_off_sound_of_animation_player(
394  MLV_Animation_player* animation_player, unsigned int channel
395 );
396 
397 
399 // Drawing animation
401 
413 void MLV_draw_image_from_animation_player(
414  MLV_Animation_player* animation_player, unsigned int layer,
415  int x, int y
416 );
417 
427 void MLV_play_sound_from_animation_player(
428  MLV_Animation_player* animation_player, unsigned int layer
429 );
430 
453 void MLV_play_sounds_from_animation_player(
454  MLV_Animation_player* animation_player,
455  ...
456 );
457 
467 void MLV_play_list_of_sounds_from_animation_player(
468  MLV_Animation_player* animation_player, unsigned int* layers,
469  unsigned int nb_layers
470 );
471 
472 
490 void MLV_draw_partial_image_from_animation_player(
491  MLV_Animation_player* animation_player, unsigned int layer,
492  int source_x, int source_y, int source_width, int source_height,
493  MLV_Image* image,
494  int x, int y
495 );
496 
509 void MLV_draw_image_from_animation_player_on_image(
510  MLV_Animation_player* animation_player, unsigned int layer,
511  MLV_Image* image,
512  int x, int y
513 );
514 
532 void MLV_draw_partial_image_from_animation_player_on_image(
533  MLV_Animation_player* animation_player, unsigned int layer,
534  int source_x, int source_y, int source_width, int source_height,
535  MLV_Image* image,
536  int x, int y
537 );
538 
539 
540 
541 
543 // Loading animations from files
545 
553 typedef struct _MLV_Animation_book MLV_Animation_book;
554 
555 
570 MLV_Animation_book* MLV_load_animation_book(
571  const char* xml_file,
572  const char* image_directory,
573  const char* sound_directory
574 );
575 
581 void MLV_free_animation_book(
582  MLV_Animation_book* animation_book
583 );
584 
591 int MLV_get_number_of_animations(
592  MLV_Animation_book* animation_book
593 );
594 
602 MLV_Animation* MLV_get_animation_from_id(
603  MLV_Animation_book* animation_book,
604  int id
605 );
606 
614 MLV_Animation* MLV_get_animation_from_name(
615  MLV_Animation_book* animation_book,
616  const char* name
617 );
618 
627 const char* MLV_get_name_from_id_animation(
628  MLV_Animation_book* animation_book, int id_animation
629 );
630 
645 void MLV_add_frame_in_animation(
646  MLV_Image** array_of_images, MLV_Sound** array_of_sounds, unsigned int delay,
647  MLV_Animation* animation
648 );
649 
650 #ifdef __cplusplus
651 }
652 #endif
653 
654 #endif
655